Rendering Elimination: Early Discard of Redundant Tiles in the Graphics Pipeline.
Marti AngladaEnrique de LucasJoan-Manuel ParcerisaJuan L. AragónPedro MarcuelloAntonio GonzálezPublished in: HPCA (2019)
Keyphrases
- computer graphics
- image synthesis
- real time
- computer vision
- computer generated images
- real time rendering
- texture mapping
- photorealistic
- image based rendering
- data sets
- image based modeling
- high fidelity
- user interface
- image processing
- image generation
- multimedia
- highly redundant
- ambient occlusion
- virtual reality
- video sequences
- graphics hardware
- special effects
- high quality
- processing pipeline
- eliminate redundant