pARnorama: 360 degree interactive video for augmented reality prototyping.
Matthias BerningTakuro YonezawaTill RiedelJin NakazawaMichael BeiglHideyuki TokudaPublished in: UbiComp (Adjunct Publication) (2013)
Keyphrases
- augmented reality
- interactive video
- learning environment
- human computer interaction
- virtual objects
- mixed reality
- virtual reality
- interactive learning
- markerless
- real scenes
- mobile augmented reality
- multi user
- promising experimental results demonstrate
- fiducial markers
- live video
- real objects
- real environment
- camera tracking
- head mounted display
- dynamic environments
- video sequences
- tangible interaction
- artificial intelligence