Optimizing player behavior in a real-time strategy game using evolutionary algorithms.
Antonio Fernández-AresAntonio Miguel MoraJuan Julián Merelo GuervósPablo García-SánchezCarlos M. FernandesPublished in: IEEE Congress on Evolutionary Computation (2011)
Keyphrases
- evolutionary algorithm
- real time strategy games
- imperfect information
- multi objective
- differential evolution
- evolutionary computation
- multi objective optimization
- genetic programming
- optimization problems
- differential evolution algorithm
- multi agent
- neural network
- genetic algorithm
- fitness function
- reinforcement learning
- artificial intelligence
- case based planning