Virtual Firm as a Role-Playing Tool for Biomedical Education.
Oleg BlagosklonovGeorges Soto-RomeroFlorent GuyonNadege CourjalSebatien EuphrasieReda YahiaouiNadia ButterlinPublished in: EMBC (2006)
Keyphrases
- role playing
- virtual reality technology
- virtual reality
- virtual environment
- augmented reality
- st century
- role play
- higher education
- information extraction
- university level
- software tools
- hong kong
- e learning
- web based learning
- information technology
- data mining
- educational technology
- distance education
- medical images
- life long learning
- agent environment
- virtual lab