The Effect of Gender and Attractiveness of Motion on Proximity in Virtual Reality.
Katja ZibrekBenjamin NiayAnne-Hélène OlivierLudovic HoyetJulien PettréRachel McDonnellPublished in: ACM Trans. Appl. Percept. (2020)
Keyphrases
- virtual reality
- computer animation
- virtual environment
- computer graphics
- motion analysis
- augmented reality
- virtual world
- space time
- image sequences
- motion estimation
- three dimensional
- virtual reality technology
- photorealistic
- virtual museum
- motion capture
- motion tracking
- virtual humans
- human motion
- camera motion
- optical flow
- interactive virtual
- visual data mining
- force feedback
- virtual reality environments
- machine learning
- virtual space
- motion planning
- feature points
- position and orientation
- multi user
- e learning
- computer vision
- real time
- computer generated forces