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Heuristics for Social Games with a Purpose.
Aneta Takhtamysheva
Tim Decker
Published in:
ICEC (2012)
Keyphrases
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game theory
social networks
social media
social interaction
online social networks
imperfect information
board game
genetic algorithm
learning games
human computation
social context
nash equilibria
social relationships
game theoretic
game design
multiagent systems
objective function