Saliency in VR: How Do People Explore Virtual Environments?
Vincent SitzmannAna SerranoAmy PavelManeesh AgrawalaDiego GutierrezBelén MasiáGordon WetzsteinPublished in: IEEE Trans. Vis. Comput. Graph. (2018)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- physical environment
- multi user
- virtual objects
- virtual training
- haptic device
- learning processes
- virtual humans
- saliency map
- virtual characters
- virtual learning environments
- interaction model
- virtual agents
- real environment
- virtual space
- real world
- serious games
- role play
- visual attention
- computer vision