Experiential Learning and STEM in Modern Education: Incorporating Educational Escape Rooms in Parallel to Classroom Learning.
Leonidas PapadakisModestos StavrakisPublished in: HCI (26) (2020)
Keyphrases
- experiential learning
- classroom learning
- lifelong learning
- technology enhanced
- blended learning
- e learning
- st century
- educational technology
- online learning
- effective learning
- higher education
- knowledge building
- learning theories
- online course
- learning community
- student learning
- learning processes
- learning design
- information and communication technologies
- language learning
- technology enhanced learning
- teaching methods
- learning technologies
- distance learning
- collaborative learning
- learning process
- m learning
- learning strategies
- game design
- web based learning
- learning objects
- case study
- multimedia
- learning experience
- educational games
- science education
- virtual learning environments
- reinforcement learning
- classroom teaching
- professional development
- conceptual framework