Immersive Experience Prototyping: Using Mixed Reality to Integrate Real Devices in Virtual Simulated Contexts to Prototype Experiences with Mobile Apps.
Helmut Schrom-FeiertagGeorg RegalJaison PuthenkalamStefan SuettePublished in: ISMAR Adjunct (2021)
Keyphrases
- mixed reality
- virtual space
- virtual world
- real environment
- remote laboratories
- mobile apps
- immersive environments
- augmented reality
- intelligent environments
- mobile applications
- virtual environment
- virtual reality
- digital museum
- distance learning
- mobile devices
- smart phones
- dynamic environments
- user experience
- m learning
- virtual humans
- real world
- three dimensional
- development process
- mobile learning
- human computer interaction
- vision system
- management system
- end users
- multi user virtual environments