The Positive Impact of Task Familiarity, Risk Propensity, and Need For Cognition on Observed Timing Decisions in a Security Game.
David ReitterJens GrossklagsPublished in: Games (2019)
Keyphrases
- risk assessment
- decision making
- risk analysis
- network security
- positive and negative
- computer games
- intrusion detection
- information security
- influencing factors
- game design
- game theory
- decision makers
- security requirements
- risk management
- cognitive processes
- strategic decisions
- high risk
- cognitive tasks
- security protocols
- video games
- game play
- security issues
- cognitive architecture
- access control
- optimal strategy
- positive effects
- investment decisions
- game players
- decision support system
- artificial intelligence