Understanding augmented reality adoption trade-offs in production environments from the perspective of future employees: A choice-based conjoint study.
Julian SchuirFrank TeutebergPublished in: Inf. Syst. E Bus. Manag. (2021)
Keyphrases
- augmented reality
- trade off
- human computer interaction
- information technology
- organizational culture
- user interface
- virtual reality
- mixed reality
- promising experimental results demonstrate
- artificial intelligence
- three dimensional
- multi user
- computer generated imagery
- computer graphics
- camera tracking
- head mounted display