Login / Signup

Chess as a Conversation: Artefact-Based Communication in Online Competitive Board Games.

Gregor McEwanCarl Gutwin
Published in: GROUP (2016)
Keyphrases
  • board game
  • game playing
  • computer games
  • turn taking
  • urban planning
  • game design
  • human communication
  • multi party
  • computer programs
  • perfect information
  • artificial intelligence
  • multi agent
  • learning tools
  • tree search