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GPU-Based Euclidean Distance Transforms and Their Application to Volume Rendering.
Jens Schneider
Martin Kraus
Rüdiger Westermann
Published in:
VISIGRAPP (Selected Papers) (2009)
Keyphrases
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euclidean distance
volume rendering
graphics hardware
distance measure
data points
distance function
ray casting
dimensionality reduction
similarity measure
image space
feature vectors
medical images
image sequences
real time
computer graphics
query processing
computer assisted
image based rendering