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Quantitative learning effect evaluation of programming learning tools.
Daisuke Saito
Ayana Sasaki
Hironori Washizaki
Yoshiaki Fukazawa
Yusuke Muto
Published in:
TALE (2017)
Keyphrases
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learning tools
learning effect
learning experience
learning curve
student learning
distance learning
learning companion
single machine
learning theories
mobile learning
educational games
e learning
statistically significant
learning materials
video games