Digitalization of an Educational Business Model Game.
Ines KrajgerMathias LuxErich J. SchwarzPublished in: ICL (2) (2020)
Keyphrases
- business models
- educational games
- serious games
- game based learning
- mobile games
- game engine
- learning games
- digital games
- case study
- role play
- electronic commerce
- life cycle
- adventure game
- video games
- computer games
- game play
- game design
- cloud computing
- conceptual framework
- game theory
- e learning
- role playing game
- mobile devices
- learning environment
- databases
- mobile payment
- game development
- social commerce
- mass customization
- pedagogical design
- online game
- mobile learning
- mobile phone
- data model
- user interface
- data mining
- real world