A New Approach to Perform Individual Assessments at Higher Education Using Gamification Systems.
Filipe PortelaPublished in: ICPEC (2023)
Keyphrases
- higher education
- online learning
- learning technologies
- distance learning
- learning in higher education
- e learning
- hong kong
- hybrid learning
- mobile learning
- blended learning
- technology enhanced
- machine learning
- networked learning
- open university
- human computer interface
- m learning
- learning tools
- learning management systems
- case study