Application of unexpectedness to the behavioral design of an entertainment robot.
Hyojung OhSonya S. KwakMyungsuk KimPublished in: HRI (2010)
Keyphrases
- mobile robot
- real time
- design principles
- modular design
- design process
- evolutionary algorithm
- user interface
- case study
- association rules
- multimedia
- information systems
- artificial intelligence
- software architecture
- computer games
- data mining
- robotic systems
- application specific
- design decisions
- design methodology
- robot control
- data sets