Real-time 3D body reconstruction for immersive TV.
Wolfgang WaizeneggerIngo FeldmannOliver SchreerPeter KauffPeter EisertPublished in: ICIP (2016)
Keyphrases
- real time
- virtual environment
- virtual reality
- reconstruction process
- virtual world
- human body
- high speed
- learning experience
- image reconstruction
- compressed sensing
- control system
- low cost
- human computer interaction
- tv broadcast
- real time systems
- shape recovery
- moving target
- data acquisition
- image compression
- high resolution
- three dimensional
- data sets