Virtual sawing using generative adversarial networks.
Daniel BatrakhanovFedor ZolotarevTuomas EerolaLasse LensuHeikki KälviäinenPublished in: IVCNZ (2021)
Keyphrases
- virtual environment
- augmented reality
- generative model
- virtual reality
- social networks
- virtual world
- network analysis
- complex networks
- telecommunication networks
- database
- information diffusion
- network structure
- object recognition
- multiscale
- decision trees
- website
- community detection
- heterogeneous networks
- information retrieval
- data sets