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Computing approximate Nash equilibria in network congestion games.
Andreas Emil Feldmann
Heiko Röglin
Berthold Vöcking
Published in:
Networks (2012)
Keyphrases
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nash equilibria
congestion games
incomplete information
game theory
pure strategy
stochastic games
nash equilibrium
game theoretic
fictitious play
pure nash equilibria
solution concepts
evolutionary algorithm
multiagent learning
mixed strategy