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Playing games as a way to improve automatic image annotation.

Rui M. JesusDuarte GonçalvesArnaldo J. AbrantesNuno Correia
Published in: CVPR Workshops (2008)
Keyphrases
  • automatic image annotation
  • image annotation
  • multi label
  • image content
  • semantic gap
  • case study
  • image segmentation
  • high level
  • feature space
  • image retrieval
  • low level
  • multi modal
  • visual features
  • visual content