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Let's Get in Touch! Adding Haptics to Social VR.
Leonor Fermoselle
Simon Gunkel
Frank B. ter Haar
Sylvie Dijkstra-Soudarissanane
Alexander Toet
Omar Niamut
Nanda van der Stap
Published in:
IMX (2020)
Keyphrases
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virtual reality
social networks
virtual environment
social interaction
human behavior
social context
real world
three dimensional
social web
real time
artificial intelligence
computer vision
augmented reality
social networking
social networking sites
artificial societies