Come for the Game, Stay for the Cash Grab: The Ethics of Loot Boxes, Microtransactions, and Freemium Games.
Erica L. NeelyPublished in: Games Cult. (2021)
Keyphrases
- computer games
- video games
- game play
- nash equilibria
- game playing
- game theory
- nash equilibrium
- game theoretic
- game design
- perfect information
- educational games
- game players
- learning games
- game development
- games played
- monte carlo tree search
- human computation
- serious games
- online game
- imperfect information
- extensive form games
- digital games
- pure nash equilibria
- cooperative game
- board game
- boolean games
- game based learning
- two player games
- game programming
- minority game
- stochastic games
- game tree search
- coalitional games
- pure strategy
- solution concepts
- game mechanics
- repeated games
- mobile games
- high tech
- table tennis
- game engine
- adventure game
- general game playing
- fictitious play
- leader follower
- simulation game
- multi player
- winning strategy
- card game
- idea generation
- opponent modeling
- game ai
- mixed strategy
- game tree
- pure nash equilibrium
- monte carlo search
- stackelberg game
- incomplete information
- computer poker
- evaluation function
- monte carlo
- social issues
- games based learning
- minimax search
- credit card
- commercial games
- human players
- virtual world