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Differentiable Surface Rendering via Non-Differentiable Sampling.
Forrester Cole
Kyle Genova
Avneesh Sud
Daniel Vlasic
Zhoutong Zhang
Published in:
CoRR (2021)
Keyphrases
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objective function
real time
monte carlo
loss function
neural network
terrain modeling
texture mapping
high fidelity
image synthesis
computer graphics
high quality
three dimensional
sample size
single image
photorealistic
virtual environment
d objects
implicit surfaces
ray tracing