Project SUE as a learning experience.
Kenneth C. SevcikJ. William AtwoodMarc S. GrushcowRichard C. HoltJames J. HorningDennis TsichritzisPublished in: AFIPS Fall Joint Computing Conference (1) (1972)
Keyphrases
- learning experience
- learning tools
- learning outcomes
- learning process
- e learning
- learning styles
- learning scenarios
- learning tasks
- learning resources
- mobile learning
- video games
- learning design
- assessment tool
- learning opportunities
- technology supported
- virtual learning environments
- learning situations
- computer based learning
- learning preferences
- multi user virtual environments
- classroom activities
- m learning
- real world
- mobile phone