Overcome Acrophobia with the Help of Virtual Reality and Kinect Technology.
Erick Marchelino SuyantoDenny AngkasaHarfondy TuragaRhio SutoyoPublished in: ICCSCI (2017)
Keyphrases
- virtual reality
- virtual reality technology
- virtual environment
- virtual reality environments
- augmented reality
- virtual world
- computer graphics
- virtual humans
- three dimensional
- photorealistic
- multi sensory
- collaborative virtual environments
- computer animation
- key technologies
- force feedback
- virtual museum
- multi user
- interactive virtual
- visual data mining
- pattern recognition
- signal processing
- computer vision
- virtual laboratory
- haptic interaction