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A praxeological perspective for the design and implementation of a digital role-play game.
Eric Sanchez
Réjane Monod-Ansaldi
Caroline Vincent
Sina Safadi-Katouzian
Published in:
Educ. Inf. Technol. (2017)
Keyphrases
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role play
circuit design
implementation issues
learning games
efficient implementation
case study
collaborative learning
design process
software architecture
databases
game theory
hardware architecture
design methodology
digital content
virtual environment
user interface
machine learning