Architectural requirements for a hybrid GPU/CPU middleware.
Burkhard ZinkPublished in: Mardi Gras Conference (2008)
Keyphrases
- graphics processing units
- gpu implementation
- graphics processors
- heterogeneous computing
- real time
- data transfer
- hybrid learning
- general purpose
- heterogeneous environments
- user requirements
- commercial off the shelf
- software architecture
- real time systems
- metadata elements
- functional requirements
- parallel implementation
- architectural design
- low level
- high level
- gpu accelerated
- parallel computing
- context awareness