Fast joint bit-allocation between texture and depth maps for 3D video coding.
Byung Tae OhJaejoon LeeDu-Sik ParkPublished in: ICCE (2013)
Keyphrases
- bit allocation
- depth map
- real scenes
- image compression
- rate distortion
- bit rate
- depth image based rendering
- video compression
- multi view
- video coding
- depth information
- transform coding
- rate control
- vector quantizer
- intermediate views
- video quality
- d scene
- high quality
- low bit rate
- three dimensional
- view synthesis
- image sequences
- input image
- virtual view
- motion estimation
- bitstream
- coding method
- vector quantization
- multiview images
- free viewpoint
- coding efficiency
- input data
- subband
- image processing
- computational complexity
- super resolution
- inter frame
- high resolution
- video data
- macroblock
- motion compensation
- visual quality
- image coding
- error concealment
- image quality
- prediction error
- low resolution
- multiscale
- coding scheme
- multiview video
- motion vectors