Effects of packetization delay on multiplayer gaming experience over ad hoc networks.
Khaled BoussettaArnaud KaiserNadjib AchirPublished in: Wireless Days (2011)
Keyphrases
- ad hoc networks
- end to end delay
- qos routing
- multipath routing
- computer games
- role playing game
- network topology
- educational games
- routing protocol
- routing algorithm
- wireless ad hoc networks
- end to end
- quality of service
- wireless networks
- multi hop
- serious games
- game play
- mobile wireless
- packet delivery
- key management
- mac protocol
- multiple paths
- mobile networks
- base station
- mobile games
- ip networks
- peer to peer
- service differentiation
- mobile ad hoc networks
- network nodes
- medium access
- application level
- online game
- mobile nodes
- video games
- game based learning
- wireless link
- wireless mesh networks
- network routing