Social Affordances at Play: Game Design Toward Socio-Technical Innovation.
Katherine IsbisterElena Márquez SeguraEdward F. MelcerPublished in: CHI (2018)
Keyphrases
- socio technical
- game design
- technology enhanced learning environments
- playing games
- game mechanics
- educational games
- computer games
- video games
- social relationships
- emergency response
- computer supported collaborative learning
- design process
- game play
- serious games
- case study
- collaborative learning
- human factors
- social networks
- online social networks
- learning outcomes
- social media