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Social Affordances at Play: Game Design Toward Socio-Technical Innovation.
Katherine Isbister
Elena Márquez Segura
Edward F. Melcer
Published in:
CHI (2018)
Keyphrases
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socio technical
game design
technology enhanced learning environments
playing games
game mechanics
educational games
computer games
video games
social relationships
emergency response
computer supported collaborative learning
design process
game play
serious games
case study
collaborative learning
human factors
social networks
online social networks
learning outcomes
social media