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Next-generation visual supercomputing using PC clusters with volume graphics hardware devices.

Shigeru MurakiMasato OgataKwan-Liu MaKenji KoshizukaKagenori KajiharaXuezhen LiuYasutada NaganoKazuro Shimokawa
Published in: SC (2001)
Keyphrases
  • graphics hardware
  • volume rendering
  • real time
  • processing speed
  • image based rendering
  • texture mapping
  • high performance computing
  • general purpose
  • three dimensional
  • x ray
  • times faster
  • stereo vision