Digital Games Accessibility - Introduction to the Special Thematic Session.
Dominique ArchambaultJérôme DupirePublished in: ICCHP (1) (2018)
Keyphrases
- digital games
- game based learning
- learning environment
- computer games
- educational tool
- game play
- digital game based learning
- educational games
- educational contexts
- serious games
- game design
- digital media
- foreign language learners
- role play
- learning contexts
- learning tools
- video games
- learning management systems
- secondary school
- learning styles
- learning process