The role of constructivist educational software on students' learning regarding mechanical interaction.
Christina SolomonidouDimitrios KolokotronisPublished in: Educ. Inf. Technol. (2008)
Keyphrases
- educational software
- students learning
- game based learning
- collaborative learning
- learning outcomes
- software design
- student learning
- learning environment
- computer games
- learning platform
- serious games
- human computer interaction
- science education
- language learning
- grade students
- learning process
- game design
- hong kong
- video games
- learning systems
- problem based learning
- computer assisted language learning