Perspective Taking in Virtual Reality: Addressing Gender Bias in STEM.
Cassandra L. CroneMeredith PorteLynden K. MilesMichael J. RichardsonRachel W. KallenPublished in: CogSci (2021)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- virtual world
- photorealistic
- virtual humans
- interactive virtual
- multi sensory
- virtual reality technology
- virtual museum
- tangible user interface
- computer animation
- virtual space
- force feedback
- visual data mining
- computer vision
- real time