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'Effing' the ineffable: opening up understandings of the blockchain.
Deborah Maxwell
Chris Speed
Dug Campbell
Published in:
BCS HCI (2015)
Keyphrases
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student learning
science education
video games
mental models
databases
database
artificial intelligence
decision making
active learning
programming language
instructional strategies
game play
prior knowledge
relational databases
learning environment
knowledge base
data mining