Modified Egocentric Viewpoint for Softer Seated Experience in Virtual Reality.
Miki MatsumuroShohei MoriYuta KataokaFumiaki IgarashiFumihisa ShibataAsako KimuraPublished in: IEEE Trans. Vis. Comput. Graph. (2023)
Keyphrases
- virtual reality
- viewpoint
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- virtual world
- photorealistic
- virtual humans
- computer animation
- virtual museum
- d objects
- machine learning
- interactive virtual
- tangible user interface
- virtual reality technology
- real environment
- user experience
- collaborative virtual environments