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Atypical Inputs in Educational Applications.
Su-Youn Yoon
Aoife Cahill
Anastassia Loukina
Klaus Zechner
Brian Riordan
Nitin Madnani
Published in:
NAACL-HLT (3) (2018)
Keyphrases
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e learning
learning design
educational technology
educational games
distance education
data sets
information systems
educational institutions
role play
social networks
case study
user interface
virtual reality
blended learning
web based learning