The role of personal dexterity and incentive gamification to enhance employee learning experience and performance.
Ardian AdhiatmaReni Diah SariOlivia FachrunnisaPublished in: Cogn. Technol. Work. (2022)
Keyphrases
- learning experience
- learning tools
- learning process
- learning outcomes
- e learning
- learning styles
- learning resources
- learning scenarios
- mobile learning
- video games
- learning situations
- user experience
- learning design
- virtual learning environments
- computer based learning
- m learning
- learning objectives
- serious games
- minimally invasive surgery
- robot assisted
- classroom environment
- control theoretic