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Multi-scale stream reduction for volume rendering on GPUs.
Yatong Jiang
Seungmin Rho
Yingping Zhang
Feng Jiang
Jian Yin
Published in:
Microprocess. Microsystems (2016)
Keyphrases
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volume rendering
graphics hardware
multiscale
real time
volume data
volume visualization
ray casting
image based rendering
processing speed
general purpose
graphics processing units
texture mapping
image segmentation
parallel programming
ct data
coarse to fine
automatic segmentation
d scene