A Hybrid Approach for High Quality Real-time Terrain Rendering and Optimized A-priori Error Estimation.
Falko LöfflerSebastian SchwankeHeidrun SchumannPublished in: GRAPP (2010)
Keyphrases
- error estimation
- high quality
- real time
- high fidelity
- real time rendering
- model selection
- error estimates
- computer graphics
- graphics hardware
- low quality
- three dimensional
- image quality
- higher quality
- image synthesis
- terrain modeling
- vision system
- generalization error
- image rendering
- multiresolution
- ground truth
- image based rendering
- d scene
- volume rendering
- learning environment
- image processing
- feature selection
- neural network