Towards an Intelligent Assistive System Based on Augmented Reality and Serious Games.
Fatemeh GhorbaniMahsa Farshi TaghaviMehdi DelrobaeiPublished in: CoRR (2023)
Keyphrases
- augmented reality
- serious games
- human computer interaction
- virtual environment
- virtual reality
- virtual objects
- educational games
- video games
- mixed reality
- game design
- computer games
- game play
- design principles
- digital games
- game based learning
- learning scenarios
- user interface
- head mounted display
- computer graphics
- context aware
- software engineering
- real scenes
- camera tracking
- real environment
- input device
- learning tools
- real world
- eye tracking
- ambient intelligence
- three dimensional