Mass simulation in VR using vibrotactile feedback and a co-located physically-based virtual hand.
Hooman KhosraviKatayoon EtemadFaramarz F. SamavatiPublished in: Comput. Graph. (2022)
Keyphrases
- virtual reality
- virtual environment
- haptic device
- virtual humans
- virtual world
- visual feedback
- virtual training
- augmented reality
- haptic interaction
- mathematical model
- haptic feedback
- relevance feedback
- computer graphics
- simulation environment
- virtual laboratory
- simulation model
- force feedback
- virtual space
- high fidelity
- simulation study
- three dimensional
- data mining
- real environment
- real time
- information technology
- artificial intelligence