The five year evolution of a game programming course.
Gillian SmithAnne SullivanPublished in: SIGCSE (2012)
Keyphrases
- programming course
- game programming
- automatic assessment
- student learning
- source code
- game theory
- program comprehension
- programming education
- introductory programming courses
- software testing
- introductory programming
- introductory computer
- novice programmers
- computer programming
- teaching materials
- video games
- computer games
- case study
- game based learning
- multiple choice questions
- educational games