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An exploration of students' lived experiences of using smartphones in diverse learning contexts using a hermeneutic phenomenological approach.
Nee Nee Chan
Caroline Walker
Alan Gleaves
Published in:
Comput. Educ. (2015)
Keyphrases
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learning contexts
m learning
mobile devices
mobile applications
digital games
metadata standards
learning environment
metadata
mobile learning
learning goals
case study
high level
learning objects
mobile phone
learning experience