LingoLand: An AI-Assisted Immersive Game for Language Learning.
Olivia SeowPublished in: UIST (Adjunct Volume) (2023)
Keyphrases
- language learning
- virtual world
- learning games
- game ai
- game players
- virtual reality
- artificial intelligence
- virtual environment
- english language
- language acquisition
- mobile learning
- english vocabulary
- foreign language
- educational games
- game playing
- computer games
- human players
- serious games
- game play
- computer assisted language learning
- computer mediated communication
- technology enhanced
- learning environment
- mobile language learning
- game based learning
- game design
- virtual characters
- blended learning
- vocabulary learning
- language learners
- multimedia
- machine learning
- learning tools
- video games
- native speakers
- chinese language
- english learning
- learning experience