Voronoi Game on a Path.
Masashi KiyomiToshiki SaitohRyuhei UeharaPublished in: IEICE Trans. Inf. Syst. (2011)
Keyphrases
- game theory
- computer games
- voronoi diagram
- video games
- educational games
- shortest path
- game theoretic
- game play
- monte carlo tree search
- nash equilibria
- optimal path
- game based learning
- game playing
- game design
- euclidean distance
- nash equilibrium
- imperfect information
- artificial intelligence
- real time strategy games
- two player games
- digital games
- online game
- medial axis
- virtual world
- e learning