Transition between virtual environment and workstation environment with projective head mounted display.
Ryugo KijimaTakeo OjikaPublished in: VRAIS (1997)
Keyphrases
- virtual environment
- virtual objects
- virtual world
- physical environment
- virtual training
- virtual reality
- real environment
- head mounted display
- physical space
- interaction model
- augmented reality
- virtual humans
- live video
- computer graphics
- real time
- haptic interaction
- virtual characters
- gaze contingent
- autonomous robots
- human interaction
- ubiquitous computing
- dynamic environments
- context aware
- multi view
- vision system
- expert systems
- three dimensional