On decidability and complexity of low-dimensional robot games.
Reino NiskanenIgor PotapovJulien ReichertPublished in: J. Comput. Syst. Sci. (2020)
Keyphrases
- low dimensional
- high dimensional
- mobile robot
- dimensionality reduction
- high dimensional data
- worst case
- path planning
- manifold learning
- vision system
- humanoid robot
- multi robot
- query answering
- decision problems
- description logics
- game play
- motion planning
- neural network
- position and orientation
- robotic systems
- principal component analysis
- image processing