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A Hierarchical Reinforcement Learning Based Artificial Intelligence for Non-Player Characters in Video Games.
Hiram Ponce
Ricardo Padilla
Published in:
MICAI (2) (2014)
Keyphrases
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video games
hierarchical reinforcement learning
artificial intelligence
learning experience
computer games
educational games
game play
reinforcement learning
serious games
model free
game playing
state abstraction
machine learning
learning tools
computer supported collaboration
commercial games